Violent

An American Book of the Dead - The Game Show

Author(s):
Paul Mullin
Synopsis:
Plucked from the audience, three contestants live and die their way through a myriad of American incarnations as they compete for the ultimate prize, perfect enlightenment. The entire history of United States becomes their playing field, from Jamestown to the World Trade Center attack and beyond, as they struggle towards their individual goals. In between lives, the contestants visit the bardo realms, wacky worlds between death and rebirth where Stonewall Jackson and Harriet Tubman are husband and wife; and people reincarnate as corporations. Even when things seem like they couldn’t get weirder, they do, as the contestants start to reincarnate as each other and the understanding begins to dawn that enlightenment is now here and nowhere; a trillion light-years and just a blink away.

Grendel

Author(s):
John Gardner as adapted by Paul Mullin
Synopsis:
Stage adapation of John Gardner's outrageous novella retelling the Beowulf epic from the monster's existentialist point-of-view.

Damned Fugue

Author(s):
Paul Mullin
Synopsis:
Two men and two women make up the four voices of this classic fugue, charting the demise of rock star Kurt Cobain and the author’s career as a New York window cleaner.

Often Lie

Author(s):
Paul Mullin
Synopsis:
Sparks pop from the track gaps when a senior defense department official bumps into a modern day Queen Mab on the commuter train.

Clubfoot, or, Tales from the Back of an Ambulance

Keywords:
Author(s):
Bret Fetzer & Stephen McCandless
Synopsis:
Based on the experiences of Seattle Emergency Medical Technician, Clubfoot portrays city life from a perspective that's funny, caustic, and sometimes shocking.

PRYK

Author(s):
K Brian Neel
Synopsis:
The fantasy writer met success early with his imaginary land, Werndoald, and bought his dream home. Now, with his fourth book due and the advance money gone, he has writer's block and must bring in boarders to pay his mortgage. The eccentric renters initially inspire further adventures in Werndoald, but soon the worlds merge, threatening the writer's sanity, and possibly his life.